Journals Pre-Intermission

Session 28 – The Ball: Tinker, Tailor, Soldier, Spy

500 xp

Session 29 – The Ball: The Party of the First Part


Session 30 – The Ball: Head Like a Hole

200xp due to being cut short

Recap: The luscious banquet was interrupted by two minor incidents: the brutal cranial goring of a rogue mage mid toilet break by Magnus, and the liberation of a dancing bear by Ana. Afterwards Ana found herself dancing with three spirits – dawn, noon and dusk who gave her a mission from the legendary Baba Yaga; acquire the metal box carried by the man in the butterfly mask, but beware of the blade sheathed at his side.

Session 31 – The Ball: Nobody Let the Cat Out the Bag


Recap: Attempting to repeat his previous success Magnus lurked in the toilet once more, this time for butterfly mask. However the preternaturally skilled duellist blocked his narwhal strike before it drew blood. Meanwhile Ozric interrupted an assassination attempt on Content Not Found: wren-priestess-of-verena, and intimidated and commanded the culprit Gunther Reikburg into his service (on parole). Viloman, Magnus and Ozric chased poor butterfly mask through the servants quarters and into the ballroom, where Ana danced him into submission and acquired the metal box, before the trio chased him down into a skaven infested sewer on zero wounds. Shallyan priestess Sophia arrived with troubling news about Lucius, and it turned out that Draal was back possessing someone and tormenting him in ethereal form. Between Ana and Ozric’s flaming swords however the daemon didn’t have long for this world, and was sent back to the empyrean. In the aftermath of the ball there were a surprisingly large number of unconscious drunk people with Cathayan longswords and large cat masks.
Now that the ball is over the group intend to fly North to Kislev through the Empire, in pursuit of the crystal keys.

Session 32 – Altdorf: It’s Raining Men?


Recap: Answering a summons from the Emperor the characters travelled to Altdorf to attend a garden party held in honour of the festival of the occult and celebrating Balthazaar Gelt retaining the status of Supreme Sorcerer for another half decade. They flew partway before landing silently in the Reik, surprising a few other vessels when they lit their lamps.
They docked for free and explored the city, seemingly gilded from the decorations celebrating the victory of the master of the college of gold magic. The markets were stuffed with magical curios, items and animals suitable as familiars. Magnificent illusory displays were on every street corner, and street food that changed colour or flavour were highly popular.
Ana took the opportunity to visit the temple of Ursun to pay her respects and ran into Carp who bought her dinner and tried to persuade her to join the priesthood.
Ozric went to the temple of Myrmidia with the Priestess Wren. It was while they were both praying there that they were attacked by bounty hunters sent to kill Wren by Gunther. Ozric sensed their intent and dealt with them swiftly. Upon seeing the grandmaster of the blazing sun icon the priests thanked him and dealth with the bodies, no questions asked.
After the garden party they met the Emperor informally in his throne room, to explain the details of their quest – his curiosity piqued by the predictions of his Celestial mages. As they entered into the chaotic details Karl Franz summoned Gelt as counsel – to verify the details and advise on whether he should turn them over to the witch hunters or assist them on their quest. They were shocked at the return of Lucius Helden.
At the perfectly inopportune moment a swirling maw of darkness appeared in the ceiling and dropped Kaleb Daark on the throne room floor before vanishing. He was smoking as though scorched, and clearly injured. Priestess Sophia was summoned and persuaded to heal the chaos champion, saving his life, although she was unable to fully restore or awaken him. The characters were invited to stay at his Imperial Majesty’s pleasure in the wing of the castle for special guests.
Balthazaar came to discuss matters with them, offering them one of his journeyman wizards to represent him on their quest. They requested a bright mage, and also asked whether he would be able to work with Sophia to restore Lucius. He agreed readily, stating that he would be honoured to assist the legend. He and Sophia spent the night weaving their magic over his mind, and removed all of his trauma and insanities.
Lucius left to reconnect with the Sigmarite witch hunters.

Session 33 – Altdorf: Old Friends and Unknown Enemies


Recap: Ozric joined the blazing sun grandmasters council…
h2. Session 33 – Altdorf: Old Friends and Unknown Enemies

Session 34 – The Forests of Hochland: Squatting Cousins


  • journals…

Recap: On their way to Talabheim the group are blown slightly off course into Hochland where Ozric gets a vision of his sword. He finds his ancestral home is currently inhabited and being roughly rebuilt by his cousin Zenna, who tells them about cultists periodically assaulting the place, and driving off her workers. In between there and the local village they (Nym’s scouting) find a strange dome of magic, visible only through witch sight. They discover it hasn’t extended through some forest created gaps – such as a large hollow log. On crossing through they discover a group of violent cultists, previously invisible due to the barrier, who attack.

Session 35 – The Forests of Hochland: Inside Plunder Dome


  • journals…

Recap: They defeat the cultists and capture one, recognised by Ozric from childhood as the son of the Mayor of the nearby village. On hypnotic interrogation they discover that he is now the mayor and the cult has a central temple and daemons, ruled by the patchwork herald – a name that makes the characters understandably nervous due to it’s resemblance to The Patchwork Prince. They return the cultist to the Pride, but as Ana tries to leave the exit is cut off when the log shatters.

They travel to the centre disguised as cultists (in masks and cloaks) and walk confidently into the temple – in the middle of a clearing floored with strange echoing purpleish glass shifting colours, with the twisting temple spiralling up through it. It is guarded by ranks of daemon guards who ignore the characters. They pass cultists bathing clothed in strange glowing pools and convince two cultists guarding the doors of the central chamber to let them pass. Inside is an altar resembling twin girls back to back and leaning over, the dome seems to be spiralling up from them. Also truly out of place is a huge rock with a sword jammed in it. Ozric looks at the scene with magic sight and sees a huge serpentine Lord of Change, who offers him a deal to take the sword and leave Ana, when he refuses she offers him to take the sword and just leave. Ozric refuses both and that’s how the next session will start with a fight with a greater daemon who has spent her first turn casting aethyric armour. Good luck I guess?


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